Hey Rey,
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Nice introductory post! One thing to not is that `var myCanvas = $( "#can1" );` doesn't actually create a reference to the canvas element, but returns a jQuery object--so you won't be able to do myCanvas.getContext('2d'). If you wanna go the jQuery way, you'll need to access the actual DOM element like so: `var myCanvas = $( "#can1" )[0];`, then you can grab the 2d context from that. :)